Focusing on using the Major Perk: Throw Turret onto Ceilings or Walls to place turrets in high, hard-to-see ceiling locations that the enemy won’t spot easily. Junkertown is an Escort map with a mix of open areas, tight corridors, and vertical structures—perfect for exploiting Torbjörn’s ability to throw his turret onto ceilings that remain out of the enemy’s natural line of sight. This guide will detail specific high-ceiling locations for each phase of the payload push, emphasizing how to keep the turret hidden and disruptive as you attack.
Torbjörn Strategy Guide for Junkertown (Attack): High Throw Ceiling Locations
Overview
As an attacker on Junkertown, your goal is to escort the payload from the starting point through three checkpoints to the end. The Throw Turret onto Ceilings or Walls perk lets you deploy your turret on elevated surfaces, and by choosing high ceiling spots that enemies can’t easily see, you maximize its uptime and disruption potential. These placements are designed to fire from above and slightly behind the enemy, catching them off guard while they focus on your team’s frontline push.
Core Tactics
Stealthy Placements: Position the turret on high ceilings where enemies won’t naturally look—outside their standard field of vision (e.g., above doorways, under overhangs, or in shadowed areas).
Flanking Pressure: Place the turret to hit defenders from angles they don’t expect, forcing them to turn around or ignore it at their peril.
Repositioning: Move the turret as the payload advances to maintain its surprise factor and coverage.
Supporting Abilities:
Use Overload to survive repositioning or engage enemies directly.
Deploy Molten Core during key pushes to combo with the turret’s damage.