💡 Objective: Use a reverse flank entry behind enemy spawn, place turret at an off-angle, and execute a three-point attack to trap the enemy in a collapsing fight.
Phase 1: Initial Setup - Reverse Flank Entry
Flank Route:
Instead of taking the obvious forward approach, Torb circles behind enemy spawn using side routes.
This delays detection and lets the team set up before the fight begins.
If enemies spot you early, retreat back to turret angle to reset.
Turret Placement:
90% left-side positioning—this forces enemies to adjust their sightlines while dealing with the team push.
Ideally placed at a higher ground or cover so it survives longer.
Purpose: Not for direct damage, but to act as an extra threat so enemies can’t focus entirely on Torb.
Phase 2: Execution - Creating the Triangle Flank
✔ Team Attack Points:
Torb (Backline/Behind) → The distraction & finisher.
Turret (Left-Side Angle) → Forces repositioning.
Main Team (Frontline/Expected Angle) → The main force.
The goal is to create a three-way collapse, where enemies are trapped between Torb's flank, the turret pressure, and the main team push.
Sequence of Attack:
Turret fires first (left side), distracting some enemy attention.
Main team pushes from the expected lane.
Torb flanks from behind, catching low-HP stragglers.
Shotgun last, using Overload to finish off priority squishies.
Phase 3: Fight Reset & Repeating the Strategy
If the fight succeeds: Push to the next point and repeat.
If Torb dies: Turret should still be active, ensuring continued pressure.
Next Points:
Maintain rotating flank routes, never using the same one twice.
Place turret on different angles while keeping the triangle attack format.
Reverse entry again whenever possible to force unpredictable fights.
Key Adjustments
✔ Against Bunker (Sigma, Orisa, Baptiste, etc.): Force displacement with turret + flanks.
✔ Against Dive (Winston, Genji, Sombra, etc.): Use turret as bait and fight in tighter spaces where shotgun is stronger.
✔ Against Snipers: Force movement with turret & flank close with Overload to deny them sightlines.
Why This Works
✅ Forces the enemy to split focus on multiple fronts.
✅ Torb’s behind-flank causes panic & disorganization.
✅ Turret locks angles, forcing bad movement into the main team.
✅ Repeatable on every phase of Suravasa for continued pressure.
This method ensures that each push forces enemy mistakes while keeping Torb a high-value disruptor throughout the entire attack. 🔥🛠