| Description | 📌 Match Overview
Map: Havana (Escort)
Mode: Escort
Result: ✅ Victory
Match Time: 6:50
Your Hero: Torbjörn (RSK)
This was a decisive win for your team, with strong damage output across multiple heroes and balanced healing/tank support.
⚔️ Individual Performance – RSK (Torbjörn)
Stats:
15 Eliminations | 1 Death | 0 Assists
7,848 Damage
703 Damage Mitigated
Final Blows: 8
Solo Kills: 1
Turret Kills: 7
Molten Core Kills: 2
Accuracy: 15% Weapon Accuracy, 9% Critical Accuracy
Analysis:
Your low death count (1) shows excellent positioning and survivability, especially valuable on a map with long sightlines like Havana.
Turret value was high — 7 turret kills means you consistently placed them in good positions to chip away at enemies.
Molten Core secured 2 kills, a strong ultimate value considering the relatively short match time.
Your accuracy (15%) is low compared to precision heroes, but Torbjörn relies more on turret pressure and area denial, so that’s normal.
Could potentially increase primary fire impact by improving tracking/flick shots against key squishy targets (supports like Mercy and Ana).
Overall: You played a safe but impactful Torbjörn, using turret pressure to control space and finishing off enemies with Molten Core.
👥 Team Performance (Blue Side – Winners)
POTATOTOE (Echo): ⭐ Top fragger with 22 eliminations, 8,313 damage. Huge aerial pressure. Likely the carry DPS.
ALPACCACINO (Orisa): 12 eliminations, 6,117 damage, 3,714 mitigation. Solid frontline anchor, absorbing pressure.
MONA (Ramattra): 10 eliminations, 3,646 damage, 1,869 mitigation. Strong hybrid tanking, offering sustain and frontline disruption.
KASA (Lucio): 11 eliminations, 4,831 damage, 3,949 healing, 1,293 mitigation. Aggressive Lucio contributing to both damage and team sustain.
BUTTERCREAM (Ana): 7 eliminations, 2,557 damage, 6,281 healing. Provided consistent healing and utility with sleeps/anti-nades.
Team Synergy:
Tank Line (Orisa + Ramattra): Double tank provided durability and space control.
Support Line (Lucio + Ana): Excellent balance of sustain (Ana heals) and tempo (Lucio speed boosts).
DPS (Echo + Torb): Echo dominated with burst mobility, Torbjörn locked down choke points with turret + area denial.
This comp was resilient and oppressive, making it hard for the enemy to push through Havana’s long sightlines.
🚩 Enemy Performance (Red Side – Defeated)
Amnesty (Mercy): 10,919 healing, 0 eliminations. Strong raw healing, but no offensive impact.
Coralwisp (Mei): 9 eliminations, 6,303 damage, 5,394 healing. Mei pulled good hybrid stats but couldn’t swing fights.
Nemesis (Ana): 3 eliminations, 4,161 healing. Lower than Buttercream’s Ana, showing pressure from your DPS.
Podojuiceu (Ramattra): 8 eliminations, 5,709 damage, 3,216 mitigation. Couldn’t match your tank line.
Shortrice (Moira): 1 elimination, 1,355 healing — very underperforming for a support.
Sigma (Chinese player): 8 eliminations, 7,076 damage, 11,201 mitigation. Great frontline stats but lacked team follow-up.
Enemy Weaknesses:
Supports were uneven: Mercy carried healing, but Moira underperformed heavily.
Tank synergy lacking: Sigma and Ramattra didn’t coordinate well, compared to your Orisa + Ramattra frontline.
No burst DPS threat: They lacked a high-damage carry to match your Echo.
📈 Key Takeaways
✅ Strengths
Survivability: Only 1 death — excellent awareness and positioning.
Turret Impact: 7 turret kills helped zone enemies, securing areas and forcing awkward rotations.
Team Balance: Every role contributed meaningfully — no weak links.
⚠️ Areas to Improve
Accuracy: At 15%, your primary fire could be optimized. More precise use against supports/DPS could raise your impact.
Damage Contribution: You did solid damage (7.8k), but Echo (8.3k) and Orisa (6.1k) carried slightly more. You could push this higher by weaving shots during turret uptime.
Ultimate Usage: Molten Core secured 2 kills — good, but you might look for chances to zone enemies off payload for bigger swings.
🏆 Final Rating
RSK (Torbjörn): ★★★★☆ (4/5)
Safe, consistent, and supportive DPS play.
Great survivability and turret value.
Can improve raw accuracy and damage output to become a bigger direct threat. |