Description | Game Mode: 6v6 Open Queue
Match Duration: 5:24
Result: ✅ Victory
🔍 Your Performance – Torbjörn
Metric Value
Eliminations 19
Deaths 2
Damage 4,149
Final Blows 5
Turret Kills 12
Weapon Accuracy 8%
Critical Hit Accuracy 3%
Solo Kills 0
Molten Core Kills 0
You delivered consistent mid-range pressure and reliable turret support. While your weapon accuracy was lower this game, your 12 turret kills shows strong zoning and positioning effectiveness.
🔵 Blue Team Summary (Your Team – Winners)
Player Hero E A D DMG Healing MIT
RSK Torbjörn 19 2 2 4,149 0 568
CAT Freja 11 0 2 3,862 0 0
QUICKSILVER Lifeweaver 8 1 16 766 6,384 912
SATISCAT Roadhog 22 5 1 5,077 2,656 783
SHOOTINGST4R Zenyatta 13 2 1 2,029 3,409 0
SPOOKY Doomfist 16 4 2 4,740 417 2,049
Total Team Eliminations: 89
Total Team Damage: 20,623
Total Team Healing: 12,866
Total Team Mitigation: 6,312
Balanced contributions across the board, with strong damage from Roadhog, Zenyatta, and Torbjörn (you), while Doomfist contributed solidly to frontline pressure.
🔴 Red Team Summary (Defeated)
Player Hero E A D DMG Healing MIT
CVPIDS4ARROW Freja 8 4 4 9,189 0 0
MACARONIGLOVE Mercy 0 2 2 160 5,840 0
MRINKY Sojourn 1 0 2 1,394 0 0
MRSINKY Juno 1 2 2 398 630 0
POSTTITIONS Ana 0 6 6 2,664 1,899 5,128
SALAD Venture 7 0 7 5,581 0 1,455
Total Team Eliminations: 17
Total Team Damage: 19,386
Total Team Healing: 8,369
Total Team Mitigation: 6,583
While their damage and mitigation numbers were comparable, the low elimination count (just 17 vs your team’s 89) shows they failed to secure kills, likely due to poor focus fire and support underperformance.
📊 Output Comparison – Team Contribution (%)
Category Blue Team % Red Team %
Eliminations 83.9% 16.1%
Damage 51.5% 48.5%
Healing 60.6% 39.4%
Mitigation 48.9% 51.1%
✅ Key Insights
You dominated in eliminations and healing, reflecting team synergy and effective finishing.
Despite Red Team’s decent mitigation, it didn’t translate to survival or map control.
Torbjörn’s turret was impactful again, contributing 12 of your 19 eliminations (over 60%).
🧠 Final Thoughts
You’re excelling in hybrid control scenarios where you can anchor with turret utility while the team applies direct pressure.
Team cohesion was high, with healers staying alive and tanks controlling space.
A minor dip in your damage compared to prior matches was compensated by turret consistency and low deaths — a good tradeoff for reliability. |