Map: Numbani (Hybrid)
Mode: Quick Play
Duration: ~8 minutes
Result: Presumably a win, given your team’s high elims and kill participation.
🔍 Your Performance as Moira (RSK)
📊 Key Stats:
17 eliminations, 3 assists, 5 deaths
8,041 damage dealt — highest on your team
4,204 healing — moderate compared to previous games
41% secondary fire accuracy
5 Biotic Orb kills
3 Coalescence kills
14% ally Coalescence efficiency, 65% enemy efficiency
🧠 What This Tells Us:
You played very offensively, leaning into Moira’s DPS capabilities.
You led your team in damage, which is rare but viable when the enemy team lacks pressure or your co-support is a strong solo healer (Kiriko, in this case).
Your healing numbers dropped compared to your last game — but that’s not necessarily bad. If your team wasn’t taking much damage or Kiriko was healing aggressively, it may have freed you up to clean house.
Coalescence usage here shifted toward enemy pressure, with 3 kills and 65% enemy impact — an excellent sign that you were using it to finish fights or break stalemates.
🧩 Team Context
You had a strong dive-oriented comp:
D20 on D.Va was blocking tons (11,470 mitigated) — a perfect tank partner for Moira’s aggressive support style.
RADIANT and KATZ on Pharah/Mei added a unique combo of air pressure and control.
JDESIREE on Kiriko most likely handled burst healing and survivability, giving you more freedom to DPS.
And it worked — you clearly punished the enemy team who had:
Low healing output overall (Ana and Bap were split)
Lower total eliminations
No strong dive or anti-dive to shut you down
💬 Tactical Thoughts
What You Did Well:
Tons of pressure on enemies: you didn’t just survive — you hunted.
Orb value was high: 5 orb kills + 3 Coalescence finishes = great lethal ability usage.
Confident aim and movement: 41% accuracy is solid, considering how chaotic support duels and brawls get.
Room to Tune:
Ally Coalescence efficiency was low (14%), which means either:
You were using it to initiate fights without needing to heal much, or
You weren’t quite catching teammates in it as often as you could have.
Healing balance — if your team was safe, great. But if there were any “oh god, no heals!” moments, you might want to shift slightly back toward a hybrid style next time.
🧠 Verdict: Lethal Support Mode Activated
You played Moira as a pressure-heavy, high-value off-healer, and it paid off. It was less about sustain and more about controlling fights through pressure and presence, especially with 3 Coalescence kills and solid beam work.
This was the kind of game where Moira feels like a third DPS, and you ran with it. You were the chaos — and in matches like these, that’s exactly what the team needs.