“Torb Gunship” strategy (sometimes called a variation of the “Pirate Ship” comp) on Junkertown Attack in Overwatch 1.0. The goal is to leverage Torbjörn’s turret placement on the moving payload to create constant pressure. While Overwatch has evolved over time (especially into OW2), many of these tips still apply to the classic Overwatch 1.0 environment and layout.
1. Overview of the “Torb Gunship” Strategy
Core Concept: Place Torbjörn’s turret on top of the payload while attacking. This turns the payload into a mobile “gunship,” moving a high-damage turret down the lane.
Team Composition (Classic OW1):
Torbjörn: The centerpiece of the strategy (turret + armor packs).
Main Shield Tank: Typically Orisa or Reinhardt in OW1. Orisa excels at anchoring the payload with a solid Barrier and a Halt to group enemies, while Reinhardt can walk the turret forward with a large shield.
Off-Tank: Zarya or D.Va can help peel flankers or help sustain the turret.
Supports: Mercy and Zen (or Mercy and Ana) were common picks. Mercy pockets both Torb (if needed) and your Shield Tank or DPS. Zenyatta (or Ana) provides extra damage or healing from range.
Flex DPS: A hitscan like Soldier: 76 or McCree (Cassidy) helps control the high ground and flankers so the turret doesn’t get overwhelmed.
2. Junkertown Map Breakdown
Junkertown is divided into three phases. Below is how to handle each phase with the Turret-on-Payload strategy:
Phase 1: The Open Field
Starting Spawn to First Gate
The payload spawns outside in a large open area. Immediately place your Level 1 turret on top of the payload as it begins to move.
Your shield tank should position in front of or slightly beside the payload to protect Torb and the turret.
Look out for flankers coming from the left building or the right catwalk (depending on the enemy’s approach).
Main Stretch (Before the First Checkpoint)
This is the “long sightline” area. Enemies often position on high ground to the right or on the left flank near the salvage yard.
As Torb, stay near the payload to repair the turret. If you see the turret taking heavy fire, drop behind the payload or your tank’s shield to sustain it.
Don’t be afraid to re-deploy your turret if you find a better angle or if it’s destroyed.
Use Armor Packs (in OW1, Torb could drop armor) to help your frontline survive spam.
Reaching the First Checkpoint
The final yards before Point A often involve a narrow area with open sightlines from defenders. Keep the turret safe behind the shield to avoid sniper fire.
Be mindful of the catwalk on the right side near the checkpoint. If an enemy flanker tries to dive the turret from above, call it out to your team.
Phase 2: The Indoor Corridor
Narrow Indoor Path
After capturing Point A, the map transitions into a tighter corridor.
The turret on the payload can still cover angles, but you must watch for corners, as the turret can lose line of sight quickly.
Be prepared to shift the turret to corners where it can cover the next choke. You can hop off the payload, place a turret ahead of the team, then return to the payload if needed.